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Feature Request: Error Callback Slot for Append Scene

Home Forums Bug Reports and Feature Requests Feature Request: Error Callback Slot for Append Scene

  • This topic has 3 replies, 3 voices, and was last updated 4 years ago by jem.
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  • Author
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  • #36147
    jem
    Customer

    Hi Soft8soft team,
    Could the append scene puzzle have a slot for an error callback function?

    Here is my reason:
    We build configurators for our customers and those configurators pull from libraries of a few hundred objects. It would be impractical to load all of the objects at startup, so we load them on-demand with the append scene puzzle. Despite our best efforts to avoid it, a request for a gltf.xz file might fail. The file might not be available on the webserver or a network glitch might occur. I would prefer a method of supporting this situation gracefully.
    Thank you!

    Jeremy Wernick

    #36161

    Indeed that would be a useful addition. Added to our TODO list!

    Chief 3D Verger | LinkedIn | Twitter

    #36187

    Going to support this feature in the upcoming pre-release:

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    Soft8Soft Tech Chief
    X | FB | LinkedIn

    #36193
    jem
    Customer

    Thank you, Alex. This feature will be a great help to us. :good:

    Jeremy Wernick

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