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Feature Request: Add “when finished do” to Set Animation Puzzle

Home Forums Bug Reports and Feature Requests Feature Request: Add “when finished do” to Set Animation Puzzle

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  • #77778
    sergeverge
    Participant

    Seems like this puzzle doesn’t affect current render frame and to get correct data you have to use “time wait” function. It is not obvious, so it’d better have “when finished do” option.

    I prepared a simple test case, where you can switch True/False value to compare results between transformations of Set Animation vs Set Scale.
    Set Scale immediately gives proper output, while Set Animation isn’t.

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