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Detect collisions puzzle issue

Home Forums Bug Reports and Feature Requests Detect collisions puzzle issue

Viewing 6 posts - 1 through 6 (of 6 total)
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  • #34193
    zjbcool
    Customer

    Hi,
    I’m not sure if it is an issue about detect collisions puzzle. When the objectB is an object list or a group, the “if touching do” slot are always triggered, like a every frame puzzle. This makes the puzzles in the “if touching do” slot are not triggered. :-(

    #34195

    Hi,
    I’ve checked this setup and it works as expected. Make sure, that the source object is not included in the list/group, also keep in mind, that detect colision works on a continuos basis i.e detecting collision state or a missing collision state each frame.

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    Soft8Soft Tech Chief
    X | FB | LinkedIn

    #34207
    zjbcool
    Customer

    Hi,
    I made a project to show the issue. See the attachment.

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    #34219
    yasse
    Customer

    I Think the issue is with collection, i don’t think that collection being supported yet, i jsut made one object at time and it worked.

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    #34225

    Thanks for the example! We did manage to find the root of the issue. Going to fix it in the upcoming pre-release.

    Soft8Soft Tech Chief
    X | FB | LinkedIn

    #34468

    Fixed!

    Soft8Soft Tech Chief
    X | FB | LinkedIn

Viewing 6 posts - 1 through 6 (of 6 total)
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