ok..
but really wondering why this happens?
may be sensitivity factor bug? or something
Looks like in that area it is getting a complete wrong position of the click, like an inherited extra angle or something similar, after all is Verge inside Verge, must be like the effect of an infinite mirror.
If you are working on both , maybe you can add an extra gui slider for rotation and “mask” that area to prevent interaction(not sure if there is a way to add a non visible mask (transparent polygon with no specular on top (maybe…?))…)..