I am new to Verge3d and know very little of coding. Just very basic logic which is of course the main problem.
I have done a deal of searching and am unable to sort out my problem and need some help. Before wasting more time on something that may not be possible or only possible with code (which=impossible in the short term) I wanted to ask.
I keep getting the sequence wrong or simply do not understand enough to make this work. I understand get animation, play animation, change materials and other basic concepts and they work. I am struggling with the cloning and their behavior.
I have an “object A”
On click of “object B” an animation of “object B” plays
On click of “object B” I want to clone the “object A” “X” times
I want the clones to offset their positions X,Y,Z from the original “object A”
I want the clones to offset their animation timing start randomly (between value C and D) from “object A” after its autoplay on click, by milliseconds
On end of the animation of the “object B” I want to either hide the clones of “object A” to use again when “object B” is clicked or destroyed and clones made again when “object B” is clicked