We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

Clone object

Home Forums Puzzles Clone object

Viewing 9 posts - 1 through 9 (of 9 total)
  • Author
    Posts
  • #53790
    junglist
    Customer

    Hello,

    Does anyone worked with *Clone_object* puzzle?

    It creates a copy of object and gives unique name for it. But is it possible to know the exact name of the copy, so I could further control it?

    Attachments:
    You must be logged in to view attached files.
    #53797
    kdv
    Participant

    Yeap, it’s possible

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #53799
    junglist
    Customer

    Thank you, as I understood I could place it in variable and just control variable?

    #53800
    kdv
    Participant

    Yes, exactly. If you don’t plan to create 1000+ clones to control them )))

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #74837
    Brameister
    Participant

    But what if I need to create more than one clone of the same object, but each clone has to be an individual and separate object, each of them with their own id?

    #74839
    kdv
    Participant

    See no problem. Create as many clones as needed. Each clone will be an individual object with its own unique id and uuid but sharing the same geometry and material.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #74844
    Brameister
    Participant

    I tried setting a variable to the clone and then snapped it to another object, but that made the cloned object scale up like 10x to 20x automatically. What did I miss here?

    Attachments:
    You must be logged in to view attached files.
    #74846
    kdv
    Participant

    Look at Barra 1 - Empty‘s scale. Compare it with the scale of your clone.

    Snapped objects copy all three transforms: position/rotation/scale. Have no idea why they in S8S decided to copy scale :unsure:

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #77871
    Brameister
    Participant

    Look at Barra 1 - Empty‘s scale. Compare it with the scale of your clone.

    Snapped objects copy all three transforms: position/rotation/scale. Have no idea why they in S8S decided to copy scale :unsure:

    I see. Well, for future reference, I just set the snapped object’s scale back to 1 after snapping. That’s the best I could figure out to work around this issue.

    • This reply was modified 2 months, 2 weeks ago by Brameister.
Viewing 9 posts - 1 through 9 (of 9 total)
  • You must be logged in to reply to this topic.