We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

Clipping Planes material texture?

Home Forums General Questions Clipping Planes material texture?

Viewing 6 posts - 1 through 6 (of 6 total)
  • Author
    Posts
  • #49371
    Micdsn
    Customer

    I’m loving Verge3D! With the clipping Planes feature–can we assign a mapped texture to the cross section or only a solid color? It would be amazing if I could make it a specific map…! Thank you!

    #49390

    You can make you own custom clipping plane fill, but only if you are blender user. Here’s an example

    Attachments:
    You must be logged in to view attached files.

    Co-founder and lead graphics specialist at Soft8Soft.

    #49395
    Micdsn
    Customer

    Thanks for the answer–I set up my object with a back face like yours and I can look in Blender and verify the back face is chenged, but it does not affect my scene when clipping. I’ve tried all the options in the clipping plane properties and nothing seems to work. ‘filled cross section’, ‘render side’ and even making the cross section color transparent.. what do you think?

    #49402

    You need to disable filled cross section and use doulbe-sided material.

    Co-founder and lead graphics specialist at Soft8Soft.

    #49425
    Micdsn
    Customer

    Following up: I had ‘gltf 2.0 compatible’ turned on, and this was preventing it from working. I turned it off and it works now!

    #49439

    :good:

    Co-founder and lead graphics specialist at Soft8Soft.

Viewing 6 posts - 1 through 6 (of 6 total)
  • You must be logged in to reply to this topic.