Hello! Here is the result – maybe it could be useful:
I copied all my objects from the original file into the blender file from the CLIPPING demo – CLIPPING worked correctly.
So I compared literally all the blender settings in both files and looked for differences. When I had the same settings in the original file as in the demo file, CLIPPING still didn’t work properly.
Finally, I created a new empty blender file and copied all the objects into it – CLIPPING worked better: the plane was now invisible, but the fill color of the cross section was now invisible.
But this problem was caused by inconsistent compression settings in blender and verge3d – now everything WORKS PERFECT (LZMA on, Compress Textures on / Compressed assets on).
So I don’t know the reason for the main problem (which appeared only when using the brightness/contrast posteffect), but the origin was in the blender file itself, not in the objects contained in it.
And inconsistent compression settings in blender and verge3d can cause the cross section fill to be invisible.