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Cascade shadows and transparency

Home Forums General Questions Cascade shadows and transparency

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  • #75660
    huge
    Participant

    Seeing the promotion of version 4.6, I was very interested in the cascading shadows inside, so I tested it. It was indeed perfect in a simple model, but it was terrible in complex or transparent scenes! Incorrect projection and loss.

    #75661
    huge
    Participant

    1

    • This reply was modified 3 days, 2 hours ago by huge.
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    #75664
    huge
    Participant
    #75666
    kdv
    Participant

    In complex and even large scenes they can be nearly perfect https://v3d.net/v5d
    Transparency has never been supported by any type of shadow maps in v3d.js. In three.js only alpha-clipped transparent shadows are supported https://v3d.net/ec5

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #75674
    visualizer
    Customer

    Try using baked effects they will produce faster & reliable results, Including appearing and disappearing parts

    #75693
    kdv
    Participant

    Yeap, for static trees with alpha-blended textures it’s better to bake shadows in Cycles.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

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