Hi everyone,
I am hoping someone has a solution to this problem.
I have an app…where the user will explore indoor and outdoor spaces. I have tried, the various camera types…orbit, flying and first-person and have found that when you drag your camera around it travels in the typical orientation found when developing 3D models in your favorite software. I get it… I appreciate it… I even prefer it. BUT
After conducting a Focus Group on our first beta application we received a lot of feedback stating the camera rotation was BACKWARDS. After a little digging we found they expected the camera to move like it does in Google Street View, which is completely opposite of what we have now.
As an example…try out the Global Illumination example that comes with V3D and then bring up Google Street View and see what I mean.
What I am hoping to do is find a way to flip the camera rotation settings via puzzles, java script, etc.. anything… I just need to add this option to my settings panel to give the user a choice of camera directional movement.
Thanks for any help.