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Camera.controls

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Viewing 5 posts - 1 through 5 (of 5 total)
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  • #77080
    thorsten moehle
    Customer

    Hi There
    After updating i get following Error:
    v3d.Camera.controls replaced by v3d.Camera.controlSettings

    Seems all works fine but is there a location which i have to update in code?
    Thank you!

    #77082

    Hi thorsten,

    Can’t it be that the Puzzles were not re-saved after engine update?

    Chief 3D Verger | LinkedIn | Twitter

    #77084
    thorsten moehle
    Customer

    Hi Yuri
    No i just update all our templates and made a new Puzzle and a new Maya scene then i exported.
    (i copy pasted some puzzles from the existing ones)
    I do get the message:
    v3d.Camera.controls replaced by v3d.Camera.controlSettings

    And in the puzzle i use the set active camera

    #77102

    Hi,
    There was Camera.controls object before Verge3D 4.7. Now it is called Camera.controlSettings to reflect the actual meaning of this structure. We keep both supported for a while, but I’d recommend reviewing your code (puzzles) to find the old construction and make proper adjustments.

    Soft8Soft Tech Chief
    X | FB | LinkedIn

    #77317
    thorsten moehle
    Customer

    Hi There
    I found the Puzzle causing the issue
    it is “set “allow zoom” “false” to camera “active camera”
    as soon as i use this pzzle i have the message : v3d.Camera.controls replaced by v3d.Camera.controlSettings
    in the console. :scratch:

Viewing 5 posts - 1 through 5 (of 5 total)
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