Hello Yuri,
As promised during our meeting at the Blender Conference in Amsterdam, I send you this report on one of my Verge3D projects. (Blender 2.79c, Verge3D 2.8)
http://illussimo.com/webgl/myVehicle-3D/my_vehicle.html
On my desktop PC and on my 5-year-old HP laptop it all works fine in Chrome, Firefox, and Edge, both in Windows7 and 10.
Unfortunately, Mac OS and iOS don’t show most of my rigged vehicle and also don’t even show the (very simple) waterplane.
On a 10 year old (high-end) Mac running Mavericks, it even crashed the machine.
IE11 doesn’t load the 3d content (stays at 0%). Maybe IE11 can’t load gltf.xz and bin.xz.?
I tested Three.Js examples in IE11, some work, some don’t. Maybe it would be useful for people using older machines and IE11 to have some warning that some 3D content won’t always work. Or maybe you and your team can do magic again!
Simone