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bloom on round objects creating square glows.

Home Forums Graphics / Blender bloom on round objects creating square glows.

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  • #57183
    xeon
    Customer

    Is there a way to have the bloom glow match the outline of the mesh object rather than a square?

    I don’t recall this being an issue in 3.9.1.

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    Xeon
    Route 66 Digital
    Interactive Solutions - https://www.r66d.com
    Tutorials - https://www.xeons3dlab.com

    #57196

    Can you send us a sample file? We are not reproducing the issue with our own scenes in 3.9.1.

    EDIT: I mean it renders the same squarish stuff in 3.9.1

    Chief 3D Verger | LinkedIn | Twitter

    #57201
    xeon
    Customer

    3.9.1 Sample: https://webgl.r66dapps.com/starpuzzle/
    Emissive object is a bulb in the light above the table. The color may hide the effect though.

    3.6.0 Sample: https://www.r66d.com/p51
    Emissive objects are glowing orange balls. Although here they appear squarish – with slightly rounded corners….still better than what we have now.

    Xeon
    Route 66 Digital
    Interactive Solutions - https://www.r66d.com
    Tutorials - https://www.xeons3dlab.com

    #57254

    Thanks for the links, although those are different apps which are difficult to compare with each other directly. I wonder how a same scene would look in older Verge3D and now.

    Chief 3D Verger | LinkedIn | Twitter

    #57386
    Patrick Heinze
    Customer

    THX

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