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Best way to load different texture for mobile devices

Home Forums General Questions Best way to load different texture for mobile devices

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  • #21780
    mugga
    Participant

    What would be the best way to load a different texture when using a mobile device?

    At the moment I would think of using the “feature available” puzzle and change the texture for the different materials. But is it possible to iterate through all textures in the scene and use a suffix like “_2k.jp” or “_mobile.jpg”.

    #21782

    you might create a mobile-only gltf and load it instead

    Chief 3D Verger | LinkedIn | Twitter

    #21784

    Yes, but you will need to do a good trick with naming. You can create a lists of materials and textures in it and then go throu them using loop puzles and change textures in all of them using Replace texture with “flexible texture input” enabled.

    Co-founder and lead graphics specialist at Soft8Soft.

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