Home › Forums › Graphics / Blender › Emission moving/flowing from one direction to another in browser?
- This topic has 16 replies, 2 voices, and was last updated 7 months, 2 weeks ago by c4cc.
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2023-09-14 at 5:19 pm #66817c4ccParticipant2023-10-13 at 6:47 pm #67591c4ccParticipant2023-10-13 at 6:56 pm #67593kdvParticipant
Only
Value
nodes can be animated to work in Verge3D. UseCombine XYZ
connected to the Location input withValue
connected to X.Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2023-10-13 at 7:50 pm #67594c4ccParticipant2024-03-29 at 8:36 am #72015c4ccParticipantSorry for the late reply.
Only
Value
nodes can be animated to work in Verge3D. UseCombine XYZ
connected to the Location input withValue
connected to X.If I want Emission flowing only once every 5 seconds, which puzzles do I use? There’s no material puzzles for value or combine XYZ puzzles.
2024-03-29 at 2:20 pm #72017c4ccParticipantYes, I can use time puzzles…
but there are no value puzzles for material.
2024-03-29 at 2:22 pm #72018kdvParticipanthttps://www.soft8soft.com/docs/manual/en/puzzles/Materials.html#materials_get_value
https://www.soft8soft.com/docs/manual/en/puzzles/Materials.html#materials_set_valuePuzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-03-30 at 2:20 pm #72022c4ccParticipantSorry for the late reply.
If I want Emission flowing only once every 5 seconds, which puzzles do I use? There’s no material puzzles for value or combine XYZ puzzles.
Here are my puzzles. Sadly, I can’t time the flow of emission.
2024-03-30 at 2:45 pm #72025kdvParticipantWhen will you start using your head fo thinking and logic for coding?
Suppose, you have an animation 1 sec long (made in Blender). Suppose, you want this animation to be repeated every 5 sec. You can do it this way:
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-03-30 at 3:52 pm #72027c4ccParticipantI’ve tried that, nothing changed.
Also, play animation unfortunately does not work for material, I’ve tried
- This reply was modified 7 months, 3 weeks ago by c4cc.
2024-03-30 at 4:42 pm #72029kdvParticipantEvery 5 seconds (a timer) and After 5 seconds ( a delay) are two big differencies.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-03-30 at 4:45 pm #72030c4ccParticipant2024-03-30 at 5:48 pm #72032kdvParticipantWhat’s happening instead? Did you stop you animation before running it by timer? The
play animation
puzzle won’t work if your animation is already playing.Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-03-30 at 11:12 pm #72033c4ccParticipantI can’t time my emission to flow after a certain ttime.
It’s keyframed under mapping in shader,
It only works in Blender, but in browser, nothing happens. What nodes do I use so that the emission can move/flow in browser as in Blender?
- This reply was modified 7 months, 3 weeks ago by c4cc.
2024-03-30 at 11:37 pm #72035kdvParticipantYour initial file. Modified. No puzzles needed. The animation will be repeated every 5 seconds by default.
Attachments:
You must be logged in to view attached files.Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
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