We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

Automating Certain processes in 3ds Max?

Home Forums Programming Automating Certain processes in 3ds Max?

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
    Posts
  • #31754
    jtforbyn
    Customer

    Hello, I am trying your trail at the moment to evaluate your software. I am working with a furniture company to make them a 3D configurator. They are interested in possibly purchasing an Enterprise license. They have an extensive amount of furniture they need to incorporate into this configurator. Does Verge3D have any compatibility with being able to automate or code part of the process to speed up the ability to incorporate all of the 3D models in groups rather than one by one? I am not a coder myself, but they will hire someone if this option is available. They are also interested in Unity because they think it is more robust, but myself being a 3ds Max user, has been pushing to have them use Verge3D. Hopefully there is options to use Python or Max script to automate some of the process?

    #31762

    Hi,

    You can surely create a script that automatically exports gltf files from max files.

    You can take a look at the function reexportAll() in Verge3D script max_plugin/__init__.py to get an idea how to do this.

    Chief 3D Verger | LinkedIn | Twitter

Viewing 2 posts - 1 through 2 (of 2 total)
  • You must be logged in to reply to this topic.