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Augmented reality on iOS via USDZ doesn’t work?

Home Forums WebGL & WebXR Troubleshooting Augmented reality on iOS via USDZ doesn’t work?

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Viewing 5 posts - 1 through 5 (of 5 total)
  • Author
    Posts
  • #48325
    hoanghaxd
    Customer

    Dear Verge3D friends.
    I try to do the similar AR sample but Augmented reality on iOS via USDZ doesn’t work? But It works well in Android.
    https://digitrans.vn/ar33/augmented_reality.html
    puzzle
    I try on this sample it runs in IOS.

    What ‘s wrong?

    Thank you.

    #48334
    hoanghaxd
    Customer

    Hi.
    I try on the do with the verger3D sample, but it doesn’t download right USDZ model in iOS.
    Please try follow this link in iOS.
    3D model is show full in Android, but It doesn’t show full, only show the farmer model in iOS.

    #48336

    hi,

    perhaps the teapot and the cube are not part of your “bontam” scene?

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    #48557
    hoanghaxd
    Customer

    thank you, I must use glTF-compatible materials for IOS

    #50292
    jamdalu
    Customer

    The IOS version is static – no animation. If you check the link with iPhone, the character stops moving as soon as AR on IOS is selected. How to fix this? :unsure:

Viewing 5 posts - 1 through 5 (of 5 total)
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