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Assign material conflicts with morph factor

Home Forums Bug Reports and Feature Requests Assign material conflicts with morph factor

Viewing 8 posts - 1 through 8 (of 8 total)
  • Author
    Posts
  • #33110
    CPQ Factory
    Customer

    Hello Verge3D,

    My Morph factor (set morph factor) doesn’t work anymore when I change the material (assign material) of objects. I’m using blender 2.90 with verge 3.40 Pre4. Can you help me solve this problem..

    Martin Hammersma

    #33115

    Hi Martin,
    thanks for reporting this! Can you send us your project or a basic test scene which reproduces the issue?

    Soft8Soft Tech Chief
    X | FB | LinkedIn

    #33118
    CPQ Factory
    Customer

    Hello Alex, did send you a download link with the project.

    Regards Martin

    And here is the link to the published version…

    https://cdn.soft8soft.com/AROAJSY2GOEHMOFUVPIOE:1467abb998/applications/ZD/ZD.html

    #33144

    Hi Martin,

    We have received your email and now looking into this issue.

    Chief 3D Verger | LinkedIn | Twitter

    #33163
    CPQ Factory
    Customer

    Solved it!

    The colorbuttons also need shapekeys to work!

    #33164

    Awesome! Glad you worked it out! :good:

    Chief 3D Verger | LinkedIn | Twitter

    #33169

    Hi Martin,

    You’re right, the workaround is to add shape keys to the objects that hold materials for assigning. But we’ll also make a fix in the upcoming release, so that trick won’t be needed anymore.

    Co-founder and lead developer at Soft8Soft.

    #33194
    CPQ Factory
    Customer

    Hi Ivan,

    Okay great, all of my objects within the project have 6 shape keys, to be sure.
    I did send a link today of one of our parametric projects to Yuri. I am very pleased with this solution within Verge3D!

Viewing 8 posts - 1 through 8 (of 8 total)
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