We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

AR-test app stuck in loading in iphone

Home Forums General Questions AR-test app stuck in loading in iphone

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
    Posts
  • #59723
    vision
    Customer

    Hi,

    For my first AR-test I have changed the AR demo and placed a cube in the AR-app.
    I use Iphone with iOS 15.

    After clicking “enter-AR” the app switches to AR-mode and loading icon starts (circle with bars). This continues to load. I presume it is stuck in trying to load the cube.usdz. But mabybe it is something else.

    Any idea what is missing?

    attached blendfile and screenshot puzzles

    Attachments:
    You must be logged in to view attached files.
    #59728
    kdv
    Participant

    enable this option for the cube’s material

    Node materials are not supported. Only standard glTF 2.0 compatible materials can be exported to USDZ.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #59730
    vision
    Customer

    I changed the nodes with image texture, now it works! Thxs

Viewing 3 posts - 1 through 3 (of 3 total)
  • You must be logged in to reply to this topic.