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AR plugin for iOS

Home Forums Plugins AR plugin for iOS

Viewing 5 posts - 61 through 65 (of 65 total)
  • Author
    Posts
  • #77203
    kdv
    Participant

    We’re experiencing some issues

    what exactly?

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #77780
    joppee
    Customer

    Hi, just bought the plugin. In verge 4.7.1 for blender. Now it works when i dont have shapekeys but it does when i delete them. The point for me to buy this plugin is to use it with shapekeys. Can you have a look at it?

    #77783
    kdv
    Participant

    Any errors in the console log?

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #77784
    joppee
    Customer

    so the problem was exporting the shapekeys while not using them. If i make a puzzle with set morph factor to just any value then it works. Maybe a good thing to include in documentation. Thanks for your quick response and developing this awesome timesaving tool!

    #77785
    kdv
    Participant

    You mean that if you don’t change morphing after exporting the plugin doesn’t work (what exactly is happening?), but if you set some changes in morphing it works as expected? Does it work if you set 0 value for morphing with puzzles?

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

Viewing 5 posts - 61 through 65 (of 65 total)
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