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AR plugin for iOS

Home Forums Plugins AR plugin for iOS

Viewing 15 posts - 46 through 60 (of 71 total)
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  • #70117
    jojopellerin
    Customer

    Hi kdv,

    I have been using your plugin for IOS for quite some time and it works great.

    It might be off topic since it is IOS related, but I can’t use the AR on Android. I mean even the Augmented reality demo app from verge3d doesn’t work (it says my device is not comptabile but is a recent samsumg) or doesn’t do anything.

    Have you developed a plugin for android by any chance ? Would be happy to buy it as long as I can export my object (only static mesh, no animation needed).

    Thank you
    Jordane

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    #70119
    kdv
    Participant

    Android OS doesn’t require any additional plugins for AR.

    At least you should install AR Core from the Market (if your device supports it. if not, WebXR-based AR mode won’t work on your phone).

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #70153
    jojopellerin
    Customer

    Thanks for your answer.

    I took the time to check on different Android Phones with AR core downloaded and I still have the same issue. All the phone I have tried are able to do AR but it doesn’t work for verge3d AR.
    When I activate from my app, it asks me the authorization to make a 3D scan of my environment + position of my camera but then nothing happen. I try to click again and nothing happen

    I have even tried with verge3D augmented reality demo with the farmer and I have the same issue !

    With Iphone no issue at all..

    Any suggestion ?
    Thank you

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    #70168

    Hi jojopellerin,

    Are you using Samsung Internet browser by any chance? It appears to have some issues with WebXR content. Can you try if it works in Google Chrome browser?

    Chief 3D Verger | LinkedIn | Twitter

    #70170
    kdv
    Participant

    All the phone I have tried are able to do AR but it doesn’t work for verge3d AR

    And all of them were Samsung phones? :scratch:

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #70201
    jojopellerin
    Customer

    Thanks for your reply.


    @Yuri
    : You are right, it doesn’t work only when using Samsung internet browser. It either freeze my phone or nothing happen. I guess I can ask my client to notify his users to only use chrome or safari.

    Since the AR functionality is working, I have noticed that am still far from the Farmer demo result.. The background is black and it doesn’t even try to scan the ground.
    I have tried to follow each step, have I missed something ?

    Here is my app :
    https://sub.bycharlot-figurativelabs.xyz/fabuleuse/

    Thank you !

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    #70204
    kdv
    Participant

    have I missed something ?

    You didn’t enable the transparent backgroud option on the Init tab.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #70314
    jojopellerin
    Customer

    Hi Kdv,
    That’s right.! I missed this option
    Now, I am getting very close to get it down.. One last thing that hold me back, may I ask you why my “Plant” (which is an empty of several object) appear where my phone is ? It appears instantly (floating in the air) and not on the target when I click on it.
    Thank you

    • This reply was modified 10 months, 2 weeks ago by jojopellerin.
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    #70334
    kdv
    Participant

    Most likely the origin of your plant (or the origin on its parent object) is not at the bottom of the pot.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #70335
    jojopellerin
    Customer

    I checked that. The origin is good (see my blender viewport SC). Also, when it exports my USDZ, it is centered.

    The issue here, is that the plant appears instantly (right after the camera turn into AR mode) at the location of the phone itself. While the plant remains floating in the air at the same spot, I can start to swipe the floor and then my “indicator_invis_plane” appears as it should be.

    Also, even if I click on the “indicator_invis_plane”, the plant stay at the same location. Basically nothing happen.

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    #70340
    kdv
    Participant

    Nothing to say more without the app itself. You did some mistake (maybe in puzzles, maybe in Blender) and without files it’s difficult to figure out what’s wrong. And it’s not a good idea to discuss AR for Android in the topic about AR for iOS…

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #70341
    jojopellerin
    Customer

    I understand, makes sense.
    Thanks for your feed back.

    #74259
    ps
    Participant

    Hi kdv,

    Does this plugin support UI buttons inside AR Quick Look, so that features such as annotations can be toggled. I can load a 3D model using the AR puzzle and I need support for buttons and annotations. Please let me know.

    Thanks.

    #74262
    kdv
    Participant

    No.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #77202
    pimmartens
    Participant

    Hi kdv,

    We’re experiencing some issues with the plugin in combination with Verge 4.7.1. Will there be a update in the plugin?

    Thanks in advance!

Viewing 15 posts - 46 through 60 (of 71 total)
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