Home › Forums › Bug Reports and Feature Requests › AR issue on Android ?
- This topic has 27 replies, 4 voices, and was last updated 6 months, 1 week ago by NaxosCG.
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2024-04-25 at 8:56 pm #72519NaxosCGCustomer
Hint: rendering is disabled when you enter the AR mode (according to your puzzles). And it’s not working. But if you enter the AR mode when rendering is not disabled it’s workin fine. Think.
I’ve also tried to put the “rendering enable” puzzle at the very top of the
If available / on event pointerup for elem “enter_AR_button”
same issue…Maybe i should before a “on event on mouse down on elem “enter_AR_button” to set “enable rendering” ?
I’ll give a try."1+1=3... for large values of 1"
2024-04-25 at 9:03 pm #72520kdvParticipantit’s not enough (but necessary) just to enable rendering before entering the AR mode, it’s also important to prevent rendering from being disabled by your puzzles.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-04-25 at 9:04 pm #72521NaxosCGCustomerNot working
v3d.net/ahtsee attached : i’ve put enable rendering as soon as i come into AR…
Attachments:
You must be logged in to view attached files."1+1=3... for large values of 1"
2024-04-25 at 9:07 pm #72523kdvParticipantyou did wrong using the second event listener. you need to enable rendering and prevent it from being disabled.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-04-25 at 9:11 pm #72524NaxosCGCustomerHere is the full app : https://we.tl/t-FuZwmoVK9B
Not working.
As you can see, setting the variable and rendering enable is first things done entering the AR, clicking the enterAR button.
With the test : https://v3d.net/aht you may see that moving the camera then stop freezes the animation : disable rendering + AA
As soon as we click the EnterAR button, animation is back before going to smarphone’s real camera for AR, so enable rendering is triggered.But, no “move around” is shown, and so no AR is working.
"1+1=3... for large values of 1"
2024-04-25 at 9:13 pm #72525NaxosCGCustomeryou did wrong using the second event listener. you need to enable rendering and prevent it from being disabled.
It shoud be prevented, as the variable isAndroidAR is set to “true”.
And if is true, then the “disable rendering + AA” should not be triggered, as my every 0.1 seconds is set.
(tried every 0.1s instead of everyframe event)- This reply was modified 6 months, 3 weeks ago by NaxosCG.
"1+1=3... for large values of 1"
2024-04-25 at 9:18 pm #72527NaxosCGCustomerModified it :
back to every frame, and doubled the enable rendering / set variable.
Not better.Attachments:
You must be logged in to view attached files."1+1=3... for large values of 1"
2024-04-25 at 9:40 pm #72529kdvParticipantThe problem is deeper than just disabled rendering (activating SSAA causes the issue) and this is up to guys from S8S to figure out what’s wrong in v3d.js and how to bypass it when entering the AR mode.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-04-26 at 10:18 am #72533NaxosCGCustomerThe problem is deeper than just disabled rendering (activating SSAA causes the issue) and this is up to guys from S8S to figure out what’s wrong in v3d.js and how to bypass it when entering the AR mode.
Ok, can S8S dev guys have a look to this, please ?
"1+1=3... for large values of 1"
2024-04-26 at 10:39 am #72534kdvParticipantBTW, there is no issue if the SSAA pass is working permanently. The pass itself is not a culprit. The problem is somewhere in the enable/disable rendering logic.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-05-01 at 8:37 am #72572NaxosCGCustomerUP !
"1+1=3... for large values of 1"
2024-05-08 at 9:19 am #73331Alexander KovelenovStaff2024-05-08 at 2:49 pm #73519NaxosCGCustomerHi Claudio,
We are going to fix this issue for the upcoming Verge3D preview (finally!).Great news !!
"1+1=3... for large values of 1"
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