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AR-app also wall detection possible?

Home Forums General Questions AR-app also wall detection possible?

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  • #59743
    vision
    Customer

    I want to “hang” an object like a mirror on the wall in AR.
    How should I go about this? Is it possible to detect vertical surface in AR? To snap the mirror to the wall?

    And can you combine a vertical and horizontal surface detection?
    My plan is to make a setup that has the mirror at a height of about 2 meter, is this scaling possible?

    Also the “smooth” detect AR surface, is closer to 1 means more easy detection of intersection?

    Information is greatly appreciated

    #59849

    As of version 4.2, you can use the puzzle ar hit normal with set object direction.

    Chief 3D Verger | LinkedIn | Twitter

    #65361
    vision
    Customer

    I am continuing this project…
    My first goal is to make the mirror stick to the wall-surface instead of the floor-surface.

    How is the AR hit puzzle setup so it uses the wall as stick-to item? The puzzle in default (examples) is set point to (AR-hit-point xyz) which looks quite general, so I would not know how to begin change it from floor to the wall.

    Can you help?

    • This reply was modified 1 year, 5 months ago by vision.
    • This reply was modified 1 year, 5 months ago by vision.
    • This reply was modified 1 year, 5 months ago by vision.
    #65365
    vision
    Customer

    What would really help is an example AR-app of an object mirror/painting sticking against the wall at a certain height in AR mode. Can Verge3D make this and publish ?

    #65593
    vision
    Customer

    Hi Soft8Soft people, May I ask for an answer on this subject. I am really stuck at this point…

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