We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

AR-app also wall detection possible?

Home Forums General Questions AR-app also wall detection possible?

Viewing 5 posts - 1 through 5 (of 5 total)
  • Author
    Posts
  • #59743
    vision
    Customer

    I want to “hang” an object like a mirror on the wall in AR.
    How should I go about this? Is it possible to detect vertical surface in AR? To snap the mirror to the wall?

    And can you combine a vertical and horizontal surface detection?
    My plan is to make a setup that has the mirror at a height of about 2 meter, is this scaling possible?

    Also the “smooth” detect AR surface, is closer to 1 means more easy detection of intersection?

    Information is greatly appreciated

    #59849

    As of version 4.2, you can use the puzzle ar hit normal with set object direction.

    Chief 3D Verger | LinkedIn | Twitter

    #65361
    vision
    Customer

    I am continuing this project…
    My first goal is to make the mirror stick to the wall-surface instead of the floor-surface.

    How is the AR hit puzzle setup so it uses the wall as stick-to item? The puzzle in default (examples) is set point to (AR-hit-point xyz) which looks quite general, so I would not know how to begin change it from floor to the wall.

    Can you help?

    • This reply was modified 1 year, 4 months ago by vision.
    • This reply was modified 1 year, 4 months ago by vision.
    • This reply was modified 1 year, 4 months ago by vision.
    #65365
    vision
    Customer

    What would really help is an example AR-app of an object mirror/painting sticking against the wall at a certain height in AR mode. Can Verge3D make this and publish ?

    #65593
    vision
    Customer

    Hi Soft8Soft people, May I ask for an answer on this subject. I am really stuck at this point…

Viewing 5 posts - 1 through 5 (of 5 total)
  • You must be logged in to reply to this topic.