- This topic has 21 replies, 4 voices, and was last updated 4 years, 1 month ago by Alexander Kovelenov.
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2020-09-24 at 1:19 pm #33272scott.vincentCustomer
I have a number of appended scenes which were working perfectly well prior to the update. The scenes no longer append. I see this error in console but have no idea to what it refers..?
Uncaught TypeError: Failed to execute ‘getProgramParameter’ on ‘WebGL2RenderingContext’: parameter 1 is not of type ‘WebGLProgram’.
at v3d.js:1The errors accumulate as I watch in console, which only adds to my confusion.
I’ve tried both suggested methods to update my app but the problem persists.
Any ideas as to where I might be going wrong?
2020-09-24 at 1:34 pm #33274Alexander KovelenovStaff2020-09-24 at 1:48 pm #33275scott.vincentCustomerHi Alexander,
I’ve played with the Load Unload demo, it appears to work ok except for when I unload everything and attempt to ‘add scene’ it locks up as per attached screenshot.
I’ve included my rather convoluted method of appending files, which may assist any diagnosis. I shall in the meanwhile, attempt to reproduce the error in a basic project..Attachments:
You must be logged in to view attached files.2020-09-25 at 8:23 am #33330Alexander KovelenovStaff2020-09-25 at 9:08 am #33339scott.vincentCustomerHi Alexander,
I’m experiencing all sorts of strange occurrences when trying to recreate the issue. My model is pretty complex with many options etc. What is the best way to go about sharing a test scene and how basic does it need to be..?2020-09-25 at 10:16 am #33344Alexander KovelenovStaff2020-09-25 at 3:04 pm #33369scott.vincentCustomerExcuse my ignorance Alexander, how might I go about sharing the scene with you..?
2020-09-26 at 4:42 am #33384Yuri KovelenovStaff2020-09-29 at 10:39 pm #33586florencio.valladolidCustomerWell, since this issue appeared I had already been with the problem for more than a week, I updated to version 3.4 and I was able to reproduce the error when adding lights, although I believe this by default when you use puzzle append, it was to remove it and luckily this one stopped coming out error, I think that in 3.3.1 it was impossible to find a solution but luckily all my work works again and you will be able to test shortly, not to say as soon as I upload or leave it to github as I did in my previous work. But with what I have contributed, no example is necessary, no matter how complex, mine is but without the lights I have been able to get out of trouble, you can always leave lights in the main scene while a fix comes out but with what I have said for sure it will come out fast. Greetings and that everything has a solution soon.
2020-09-30 at 7:34 am #33603Yuri KovelenovStaff2020-09-30 at 9:27 am #33616scott.vincentCustomerI can confirm that any change to lights when appending a scene causes the issue. Without changes to lighting there is no problem. Thanks Florencio.
2020-09-30 at 12:17 pm #33627Yuri KovelenovStaff2020-09-30 at 1:02 pm #33630scott.vincentCustomerHere’s a simplified working version of my sport court app where the issue persists. The full and live version works fine here.
In the attached screenshot, you can see a disabled ‘hide – Game Light 60’. If this is enabled the appending of the scenes (Futsal and Tennis) ceases to work. Non lighting related objects can be switched with impunity.
Attachments:
You must be logged in to view attached files.2020-09-30 at 1:03 pm #33632scott.vincentCustomer2020-09-30 at 1:35 pm #33637Alexander KovelenovStaff -
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