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Anyone know how to make collision work with camera?

Home Forums Graphics / Blender Anyone know how to make collision work with camera?

Viewing 13 posts - 1 through 13 (of 13 total)
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    Posts
  • #23924
    Draco080
    Customer

    i want to make small city low poly and user should be able to move around the buildings and move inside the houses and stairs, like first person games, but i dont want them to move inside the walls or fly, there will be buildings with stairs and basements, i want the camera to move around like ur moving in game with collision

    #23928

    Hi,

    check out the City demo in the Blender version. It has a collision material setup and the floor level setting which you can use.

    Chief 3D Verger | LinkedIn | Twitter

    #23989
    Draco080
    Customer

    i dont understand how you set it up, no puzzle for it and never used collision material can you explain please

    #23991

    Everything is set up in Blender. Here is a smaller example for you made in Blender 2.82
    Check out camera settings

    Attachments:
    You must be logged in to view attached files.

    Chief 3D Verger | LinkedIn | Twitter

    #24003
    Draco080
    Customer

    thanks alot for your time and help

    #33350
    Maha
    Participant

    can you tell me plz how to do it in 3dsmax ?

    #33394

    in the camera settings, switch the camera to first-person mode, and then select some collision material

    https://www.soft8soft.com/docs/manual/en/max/Camera.html#camera_settings

    Chief 3D Verger | LinkedIn | Twitter

    #33702
    Piotr
    Customer

    Hi, how about Maya?

    #33723

    not yet, but this is in our nearest TODO list!

    Chief 3D Verger | LinkedIn | Twitter

    #37486
    Petro
    Customer

    Hi! Where should I look after “City demo in the Blender version” Yuri ?

    #37490

    that was an example app compatible with old Blender 2.79 that is no longer shipped with Verge3D. We’ll make a replacement in the future!

    Chief 3D Verger | LinkedIn | Twitter

    #39716
    xekich
    Participant

    Yuri – Do you have another example of first-person view with Blender 2.9x?

    #55762
    bigcatrik
    Participant

    Am I correct in assuming (after a lot of experimentation) that the “camera switched to First Person with a Collision Material” method has to be done entirely by ground plane geometry, that walls cannot be solid?

    Applying the Collision Material to walls does not stop the camera from moving through them. I’m in Blender.

    (There is no City Demo in the asset store that I can find and the Blender file provided above doesn’t have solid walls.)

    Thanks

Viewing 13 posts - 1 through 13 (of 13 total)
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