Home › Forums › Programming › Any users want to share combined verge3D with code examples 3d?
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2020-05-01 at 1:18 am #27025GLiFTeKCustomer
Hi
Any users want to share any examples of their Verge3D puzzles controlled 3D apps which are combined with items from the code examples?Ie: adding the svg loader INTO their verge 3D blender-generated gltf scene?
https://cdn.soft8soft.com/demo/examples/index.html?q=svg#webgl_loader_svgOr adding a code example lense flare, etc?
https://cdn.soft8soft.com/demo/examples/index.html#webgl_lensflaresOr puzzles-controlled-3d-clipping…
https://cdn.soft8soft.com/demo/examples/index.html#webgl_clipping_intersectionOr something I’ve been after forever..camera “bolo” masked blurring, shading, or chomatic aberration effects to allocate those effects soley to the “vignette” screen corners of the canvas… (I’ve successfully experimented with such using html svg effects, but with serious performance lag. :(
Anything really., just the html/js on using BOTH your exported 3d package verge gltf, IN the same scene as your added code example/custom work.
I’ve gotten down both sides, just COMBINING them successfully has been an issue.
If there’s any users out there that have experimented with successful results, or do this regularly in their apps, I’d love to see your work, if that’s alright.
Thanks!
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plz share Discord link & on your signature!2020-07-19 at 9:31 am #30341Yuri KovelenovStaff2020-07-19 at 10:13 am #30344mashud008CustomerHow to use this code?
2020-07-19 at 10:27 am #30346core3dCustomeri really would like to know how to add terrain raycast this one… and this one; instancing performance
2020-08-01 at 2:39 pm #31035marianoCustomerI modified the terrain raycast example a bit for a simple teleport action.
I’ve attached this full example here – hoping this is useful to some.
Does anyone know how this could be achieved solely through puzzles?
Senior 3D Artist, Developer
www.mariano-meijome.com
Available for freelance work2020-08-01 at 3:01 pm #31038core3dCustomerThank you very much mariano, this is really good.
2020-08-01 at 4:24 pm #31041doehlmaCustomerThat is great example Mariano.. thanks a lot..
2020-08-01 at 10:39 pm #31042GLiFTeKCustomerThat’s so sick (good), Mariano!
This is a working community at WORK!
Visit the GLIFTEK Verge3D Plugins Store!
GLIFTEK.com for Plugin Documentation & LIVE DEMOS!
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Join the Verge 3D Discord Server!
plz share Discord link & on your signature!2020-08-03 at 6:40 am #31056Yuri KovelenovStaff2020-08-03 at 10:59 pm #31106marianoCustomerOf course, no problem!
Senior 3D Artist, Developer
www.mariano-meijome.com
Available for freelance work2021-11-02 at 3:02 pm #46672wox76ParticipantGood morning @mariano.
I tried to recreate the scene with some of my own objects.
It doesn’t work for me.
I can’t open the .mb file is it possible to have the scene in blender format?
Thanks again.2021-11-02 at 3:51 pm #46675marianoCustomerMorning @wox76
Here’s an FBX of the same scene. Hope this helps.
https://drive.google.com/file/d/1SmZcYXUHbLC1aAHjhApZiGf7tLavJ6YD/view?usp=sharing
Senior 3D Artist, Developer
www.mariano-meijome.com
Available for freelance work2021-11-02 at 3:54 pm #46678xeonCustomerGiven that all Verge3d assets are shared once a project is uploaded and delivered to the viewers browser and can be reviewed and reassembled into an app you can edit in the app manager. It might just be easier to write a script that does the manual reorganization so that you don’t need any examples. Every published project is then a simple click away from being a code demo.
Xeon
Route 66 Digital
Interactive Solutions - https://www.r66d.com
Tutorials - https://www.xeons3dlab.com2021-11-03 at 2:14 am #46691GLiFTeKCustomerDo you mean to view in your browser, an available visual_logic.xml file (puzzle editor arrangement)?
That would be great.
Visit the GLIFTEK Verge3D Plugins Store!
GLIFTEK.com for Plugin Documentation & LIVE DEMOS!
LIKE The GLIFTEK Facebook Page for updates!
Join the Verge 3D Discord Server!
plz share Discord link & on your signature!2021-11-03 at 7:38 pm #46705marianoCustomerI believe that should be included in my original post attachment. It’s most likely a very old version of verge3d though – I haven’t been able to work with verge3d in awhile unfortunately.
Senior 3D Artist, Developer
www.mariano-meijome.com
Available for freelance work -
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