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Any Experiments with WebVR?

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  • #4088
    jem
    Customer

    Hi,
    The Verge3D API has a few libraries and drivers to support the 3D display and controls. You can find them in the /examples/js/vr directory.
    I was able to add the WebVR driver to my Verge3D application. I enabled Chrome’s WebVR API with chrome://flags. My headset was detected but the scene boot process failed at that point and the 3D scene did not render in stereo.
    I know this is an experimental API, but this might make a nice tech demo.
    Has anyone attempted to get a Verge3D scene to render in WebVR (Cardboard, daydream, etc.)?
    Thanks!
    Jem

    Jeremy Wernick

    #4089

    Hi Jem,

    As far as I know, the WebVR developers started a new specification – the third in the row. It won’t be compatible with the old one.

    https://immersive-web.github.io/webxr/

    Our strategy is to wait until they finally finish the development process and ship it to browsers, and then support the finalized specification in our engine.

    Chief 3D Verger | LinkedIn | Twitter

    #4091
    jem
    Customer

    I saw that development too. Your approach is reasonable.
    I might continue to experiment with it so that I can be prepared if and when this API is standardized.
    Thank you,
    Jem

    Jeremy Wernick

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