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Anisotropic shader

Home Forums Graphics / 3ds Max Anisotropic shader

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  • #56197
    praeluceo
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    Hi everybody,
    I’ve searched the forum, but maybe this question hasn’t indeed been asked yet.
    I am trying to replicate the anisotropic shader available in Blender inside of 3DSMax. Any guide how to best achieve this?
    Thanks a lot in advance!

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