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Ambient Occlusion

Home Forums Graphics / Blender Ambient Occlusion

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  • Author
    Posts
  • #14428
    Ozbend
    Customer

    What About Ambient Occlusion? Is it in your plans? Today this option doesn’t works.

    #14434
    scalare
    Customer

    Hello Ozbend, just saw this and I thought I could help. It does work. You have to first enable it at Blender side (see attached image for Blender 2.80) and then enable it again at the puzzles side, in post-processing.

    #14444

    You can just enable it via Puzlles without enabling it in Blender. But they different in fact in Blender it’s just simplified real AO, but in the engine it’s SSAO (Screen Space AO) and they works different. But the real ao will be more slower and we haven’t any plan to support it in near future.

    Co-founder and lead graphics specialist at Soft8Soft.

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