Home › Forums › Bug Reports and Feature Requests › All Selector Puzzles Showing "NONE" /app manager puzzle icon missing
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2020-01-29 at 6:01 am #23090GLiFTeKCustomer
hi,
Through my UI design and index.html file setup, I have been moving some assets around.
My app manager doesn’t show a puzzle icon for my current project, and when i get to it through a manually made link, the Selector puzzles aren’t allowing me to make any drop down choices. just “none”.Any way I can reset some things to fix this glitch?
PS: most likely is of my making, I found my project directory just far too overcrowded with unused folders and files, so i renamed the files and tried to make a fresh project APP with the existing files, but had some serious issues.. this being one of them.
any help would be great (and advice on how to do that “next project version number” migration easier/safer)
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plz share Discord link & on your signature!2020-01-29 at 9:35 am #23095Yuri KovelenovStaffHi,
My app manager doesn’t show a puzzle icon for my current project,
The App Manager assigns the Puzzle script to the .html file which has a
<!– __V3D_PUZZLES__ –> line in it. Make sure this line is present in your project HTML.2020-01-29 at 10:31 am #23096GLiFTeKCustomerHi,
My app manager doesn’t show a puzzle icon for my current project,
The App Manager assigns the Puzzle script to the .html file which has a <!– __V3D_PUZZLES__ –> line in it. Make sure this line is present in your project HTML.
ok . thnx.. fixed THAT one..
any clue on why all the selectors are showing “none” ?
(objects / animations / groups etc)possibly another broken link i may have accidentally removed?
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plz share Discord link & on your signature!2020-01-29 at 10:51 am #23098Yuri KovelenovStaffwhy all the selectors are showing “none”
Does the 3D scene show up at least?
2020-01-29 at 11:55 am #23099GLiFTeKCustomerwhy all the selectors are showing “none”
Does the 3D scene show up at least?
not in the screen behind the puzzles.
i can open my blender file..
the project is working fine in my index.html.
( i am not using the project’s generated html file.(i’ve copied and pasted it’s container / js/css links to my index because it’s the only way i could get vars to communicate between external ui elements and verge.)
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plz share Discord link & on your signature!2020-01-29 at 1:31 pm #23102Yuri KovelenovStaff2020-01-29 at 3:54 pm #23104GLiFTeKCustomerIt looks something got wrong when the JS code was transferred to a new file. Never tried such a procedure ourselves. Are there any errors in the browser console?
“TypeError: “this.container is null””
should have mentioned, for clarity, i renamed the “container” div that the Verge3D is in to “Verge3D-container” , and changed it in the two times i saw it in the project’s .js file..
was curious whether it was a constant-ish element used in other assets.
i should change what i did back then hmm?
i’ll try this.Visit the GLIFTEK Verge3D Plugins Store!
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plz share Discord link & on your signature!2020-01-29 at 3:56 pm #23105GLiFTeKCustomer…yup .. that fixed everything.
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plz share Discord link & on your signature! -
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