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After exporting into gltf, the texture of pbr material disappeared.

Home Forums Graphics / Blender After exporting into gltf, the texture of pbr material disappeared.

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  • #42553
    derekwang0605
    Customer

    I have pbr material,as the object is made of by bmesh utilities which do not have UV, I link from Generated to Vector in Texture Coordinate in Mapping Node.After exporting into gltf, the texture of pbr material disappeared. Can not figure it out!

    #42562

    Hi!

    Does the material have the gltf-compatible option enabled? Such materials are very limited regarding to what can be made via nodes. If that’s the case then the material can only use a UV map from the Object Data Properties -> UV Maps panel.

    Co-founder and lead developer at Soft8Soft.

    #42627
    derekwang0605
    Customer

    Correct, after adding a UV map,it worked out! :good:

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