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Accessing Collection Asset Library Object data in Verge 3d

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  • #75156
    naderus
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    Hi
    I try to create an object template in Blender which then instances them in my scene.
    The Object is a pump with predefined animation, materials, and custom properties.
    I will use this pump around 50 times in my final Factory scene.
    First, I tried to create an Asset Library and insert the pump into my scene but I noticed it only created a copy of the main object and if I changed anything in my original asset file it doesn’t affect the instances in my scene.
    Then, I tried to create an asset library based on the collection. So I wrap my pump object inside a collection and then make it an Asset Library. This time it appears as an instance in the scene but in Verge3d I can’t access its data anymore. For Example change material.

    So I wonder what it’s the best workflow for creating instances (object-oriented design) and using it in Verge 3d? May be Link insert object?

    • This topic was modified 4 months, 4 weeks ago by naderus.
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