In your last topic industrial robot :
What is your soft for built the large image texture. Blender can’t make do it.
In the brother you optimize the download with low poly and you make smooth shading, it’s the better way. Isn’t it ?
I would to see a quick video for optimize my workflow.
We have plan to make a full explanation series of video tutorials of the whole process how to prepare content (modeling, retopology, unwrapping and base texture baking), texturing, creating interface using visual html editor (like webflow), adding interactivity using Puzzles and connceting it to the html interface and how to publish your scene on the internet. Just need to release a 3dsmax version of the engine and we’ll begin.
Co-founder and lead graphics specialist at Soft8Soft.