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a strange situation stuck

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  • #79646
    visualizer
    Customer

    Hi
    I have come across a situation where there is a scene which loads initially and based on object click the scene appends with a skull.
    now here is a problem I am facing….
    Ias shown in puzzle screenshot I want to change the texture in skull for some reason after the scene is appended. But initially I cant set it up since there is no choice to select the skull as it is not loaded. See the red marked names in puzzle list.
    How do I manage this?
    Any clue / solution?

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    #79651
    solid
    Customer

    Try naming the texture/material with text
    https://www.soft8soft.com/docs/manual/en/puzzles/Text.html#text

    • This reply was modified 2 months, 4 weeks ago by solid.

    Webgl Interactive Development https://t.me/AlternativeWebgl

    #79653
    kdv
    Participant

    How do I manage this?

    In your case just click on “Cube” in the viewport…

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #79663
    alpaslan
    Participant

    Hello, I’ve been searching for it for a long time but I couldn’t find it. I want to load more than one object into the same AR file and move the object I want in AR. Can you help me on how to do this?

    #79668
    visualizer
    Customer

    KDV,
    I know after clicking cube in my case in puzzle editor the choice becomes valid but how it will function ultimately after file is published ? it doesn’t.
    for am moment I click on cube and things get cleared but the further action required after 10 seconds doesn’t take place as per the puzzle sequence. thats the issue.

    #79669
    visualizer
    Customer

    Try naming the texture/material with text
    https://www.soft8soft.com/docs/manual/en/puzzles/Text.html#text

    Yes this one worked. But I found one issue in this.
    check screenshot the first attempt texture change happens but the second attempt doesn’t happen. I tried checking it with when clicked, time delay both ways. It doesn’t change further.
    Technically if one attempt happens then there shouldn’t be any limit but it is seen so.

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    #79671
    kdv
    Participant

    “replace texture” puzzle doesn’t rename textures in materials. in your case the name will always remain “Skull_diffise.jpg”.

    how it will function ultimately after file is published ? it doesn’t.

    Why not? It’s working as expected…

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #79907
    visualizer
    Customer

    oh!
    let me check once again on this.
    Becoz technically I understand that, if once happened it shall happen N’ times. But it didn’t in my case.

    #80469
    visualizer
    Customer

    Hi
    KDV
    I am still stuck with this tricky thing. Its not really giving as expected result.
    the things searchable after appending the .gltf remain red colored and not able to achieve as expected.

    #80471
    kdv
    Participant

    I have nothing to say/show more without your files :unsure: Actually, everything is shown in the video above…

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #80480
    visualizer
    Customer

    `Yes you rare correct. I should have given clearer view here.
    Here I am attaching the reference setup scene.
    the screenshot is also attached.
    as you see the animation of cube happens when gltf is loaded but hiding of the labels is not working as expected when external scene is loaded.
    I tried it three ways as marked with A, B & C

    I am sharing a G-drive link for scene for scene example –
    https://drive.google.com/file/d/1Htg8N46rRupt2ojSxMLYiRQ-gTZPValL/view?usp=sharing

    • This reply was modified 1 month ago by visualizer.
    • This reply was modified 1 month ago by visualizer.
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    #80488
    kdv
    Participant

    but hiding of the labels is not working as expected when external scene is loaded.

    I just wonder… Is there any chance that someday you will start using logic in your puzzles? :wacko:

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #80498
    visualizer
    Customer

    Yes I used this rearrangement already by putting the things after appending scene. That was a missed arrangement I agree. :good:

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