- This topic has 39 replies, 4 voices, and was last updated 4 years, 6 months ago by NaxosCG.
-
AuthorPosts
-
2020-04-17 at 5:05 pm #26000NaxosCGCustomer
Hello,
Here is my current version (i left out the smooth animations for cameras : not really compatible with “disable render with AA).I often have a strange thing : when i change the ambiance type, i often get a mix between backgrounds. Strange because it is differents planes that i hide / show.
if i click again on the same ambiance, the “ghost” disapears…
Here is the puzzle for that :You can see that i’m waitin for the envir to be done changing before switching the backgrounds.
Any idea ?
"1+1=3... for large values of 1"
2020-04-20 at 5:52 am #26079Mikhail LuzyaninStaffTry to move Disable Renderin into the DO AFTER in the Replace texture puzzle and Enable rendering set before it.
Co-founder and lead graphics specialist at Soft8Soft.
2020-04-20 at 10:37 am #26150NaxosCGCustomerlike this ?
"1+1=3... for large values of 1"
2020-04-20 at 10:40 am #26154NaxosCGCustomerdid not work, i’ve set it like this : seams better now.
"1+1=3... for large values of 1"
2020-04-20 at 11:35 am #26159Mikhail LuzyaninStaffCo-founder and lead graphics specialist at Soft8Soft.
2020-04-20 at 4:02 pm #26189NaxosCGCustomerIt is getting better and better. Just loce your tool, guys !
I have to duplicate a full puzzle Tab, then i’ll change names…
Is that possible ?
Or to copy/paste several puzzle parts in once ?Also, i’d love to be able to duplicate a puzzle part using shift+drag (like in 3dsmax), instead of copy/paste (then look for it in the center of window, then move to place), is there anyway to do that ?
"1+1=3... for large values of 1"
2020-04-21 at 5:16 am #26208Mikhail LuzyaninStaffI have to duplicate a full puzzle Tab, then i’ll change names…
Is that possible ?
Or to copy/paste several puzzle parts in once ?Unfrotunally no, but you can put a group of connected puzzles into the library and then put them from there to another tab or an application.
Also, i’d love to be able to duplicate a puzzle part using shift+drag (like in 3dsmax), instead of copy/paste (then look for it in the center of window, then move to place), is there anyway to do that ?
Please, put the reques in a specific forum, so we can find it when we will work on improving of puzzle editor.
Co-founder and lead graphics specialist at Soft8Soft.
2020-04-21 at 3:20 pm #26292NaxosCGCustomerI’ve put all puzzle items into an empty “when clicked” one, then copy/paste, then removed the unused “container”.
So now i’ll go to requests
"1+1=3... for large values of 1"
2020-05-03 at 1:45 am #27110Xen WildmanCustomerWas the background thin ever resolved? I’m having a similar issue. I need to be able to set a background and have it be responsive. The bg plane won’t resize properly to the screen. Is there a trick to doing this?
2020-05-04 at 9:14 am #27147NaxosCGCustomerWas the background thin ever resolved? I’m having a similar issue. I need to be able to set a background and have it be responsive. The bg plane won’t resize properly to the screen. Is there a trick to doing this?
Hello Xen, my problem is not really due to responsive stuff, but more a behaviour with “enable rendering” / “disable render with AA” stuff.
About the differents backgrounds i used, they are differents planes, hand-placed in 3dsmax with the correct picture in diffuse. The corresponding cameras are locked, and are set regardless of the background picture.
My proble is that when i’m in a “locked” camera, i can move the mouse, nothing changes, except when i change a color.
The chnaging color process is :
Enable rendering
change color in material
disable rendering with AAI guess if i changed virtually the camera orientation between the “disable render” and the “enable render”, the fact that this particular camera is “lock” is no longer taken in consideration. Maybe i should enter some min/max values also to really prevent it to move.
"1+1=3... for large values of 1"
-
AuthorPosts
- You must be logged in to reply to this topic.