- This topic has 4 replies, 3 voices, and was last updated 4 years, 7 months ago by GLiFTeK.
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2020-04-08 at 2:50 am #25459jemCustomer
I would like to introduce the Verge3D community to Configure One. Recognized as a leader in the CPQ industry, Configure One’s software spans the entire sales-to-production process. It handles everything from configuring products and calculating pricing, to sending quotes to customers and generating engineering documents.
Configure One offers an array of powerful visualization options that address a wide variety of CPQ requirements. These include 3D CAD automation, 2D drawings, and, with the help of Soft8soft and Verge3D, Real Time 3D visualization.
Our customers are using Real Time 3D visualization to create unique product configurations and see interactive 3D models that change with different product options. Check out our simple configurator demo that you can use right from your web browser.
If you’d like to know more about Configure One, check out configureone.com
Jeremy Wernick
Visualization Manager
Configure OneJeremy Wernick
2020-04-08 at 6:22 am #25461Yuri KovelenovStaff2020-04-08 at 4:49 pm #25511GLiFTeKCustomernice stuff!
i did mine iridescent with all lights, skids, and no rotors .. for alpine sledding, naturally.Question:
how’d you get the lights to be affected by bloom post-produciton, yet the windshield’s lightcard white rectangle doesn’t bloom?
is that anything special done there, or do reflections just not bloom? thnx.Visit the GLIFTEK Verge3D Plugins Store!
GLIFTEK.com for Plugin Documentation & LIVE DEMOS!
LIKE The GLIFTEK Facebook Page for updates!
Join the Verge 3D Discord Server!
plz share Discord link & on your signature!2020-04-08 at 7:15 pm #25515jemCustomer@GlifTek, try enabling HDR rendering under the Verge3D export settings. I think that this is the secret. Since the headlights and rotor lights are not clamped to 1.0 when using HDR, the bloom threshold can be set much higher. Set the lights to a very high value. You can then choose a bloom threshold that picks up the lights but not the reflections.
Jeremy Wernick
2020-04-08 at 10:56 pm #25520GLiFTeKCustomer@GlifTek, try enabling HDR rendering under the Verge3D export settings. I think that this is the secret. Since the headlights and rotor lights are not clamped to 1.0 when using HDR, the bloom threshold can be set much higher. Set the lights to a very high value. You can then choose a bloom threshold that picks up the lights but not the reflections.
cool! will try it out.
thanks!Visit the GLIFTEK Verge3D Plugins Store!
GLIFTEK.com for Plugin Documentation & LIVE DEMOS!
LIKE The GLIFTEK Facebook Page for updates!
Join the Verge 3D Discord Server!
plz share Discord link & on your signature! -
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