i’ve seen that post, is not exactly what i need, that is definitely better than my approach of moving the camera until the object looks on edge. But Still, that does not make it responsive.
In my attached images you can see the desktop and mobile layout
Black is Full-screen canvas
Red is 1140px default universal container box
Blue is 50% of the red.
So if i didn’t care about background i could just set the verge3d to the blue and end of story. But the background needs to be on the black (fullscreen) and the object itself it should be centered inside the blue.
So no matter the screen size, no matter mobile or not, it would always be responsive. By offsetting a few values on the right won’t be enough. It should be centered aligned inside the blue container, that’s the proper approach and is really strange why they do not provide such an option, i cant be the only one that i care for responsiveness or placing the objects on the side! These are the UI/UX rules is not my personal opinion
regards
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