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3D Landing Page

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Viewing 15 posts - 1 through 15 (of 18 total)
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  • #8265

    German designer and graphics specialist Alfred Valtlbauer made his personal website entirely in 3D. This cute landing page is fully interactive and was created entirely with Blender and Verge3D without writing a single line of code.
    Check it out: valtlbauer.de

    interactive 3D landing page

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    Chief 3D Verger | LinkedIn | Twitter

    #8271
    Andrejus
    Participant

    :good:

    #8273
    jbetbe
    Customer

    Good job! :good:

    #8274
    alfred
    Customer

    it is a very simple structure, but i liked the idea of combining 2D and 3D Elements.
    I will work on the site to bring more interactive elements, so viste me again in some days and give me your ideas. ;-)

    #8284
    alfred
    Customer

    it is updated!
    fresh and richer…… :bye:

    #8285

    :good:

    Chief 3D Verger | LinkedIn | Twitter

    #8286
    alfred
    Customer

    Hi Yuri,
    is there a way to animate actions aut of NLA Editor?

    Greetings
    from Alfred

    #8287

    Yes, you can animate in usual way, by simply inserting keyframes.

    Chief 3D Verger | LinkedIn | Twitter

    #8288
    alfred
    Customer

    i mean this kind of animations
    Nla Track.002
    Nla Track.001

    see attacht screecast

    #8290

    Sorry NLA is not supported :unsure: We believe that such scenarios can be much more easily implemented with Puzzles.

    Chief 3D Verger | LinkedIn | Twitter

    #8291
    alfred
    Customer

    ok, :bye:

    #8306
    jbetbe
    Customer

    I think it’s a good idea. Verge 3D gives us a lot of possibilities. But like in
    your work it’s difficult to control pan the scene, I think it would be to limit it in some way like we can do with orbit.

    #8307
    alfred
    Customer

    Hi jbetbe
    thats a good idea, i will work on it.
    Can you give me a little help, what puzzles i can use.
    (screencast….)

    thanks :good: :bye:
    Alfred

    #8315
    jbetbe
    Customer

    I don’t Know exactly if it could be done in puzzles but I think it’s more an internal Verge 3D/Blender feature to manage. I tried with some of my works and I usually uncheck the panning because when you drag and drop your scene/camera it’s hard to get it back. Of course, I can do it trying to drag and drop again, zoom in or zoom out but the web it should be more friendly for our costumers or people who visit the web.
    Yuri could tell us a bit more I supposed .

    #8345
    alfred
    Customer

    I thik, Yuri is in Amsterdam on Blender Converence….
    ;-)
    we wait untill he has time.

Viewing 15 posts - 1 through 15 (of 18 total)
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