Home › Forums › General Questions › 3D Buttons in VR are performance killers
- This topic has 5 replies, 3 voices, and was last updated 7 months, 2 weeks ago by kdv.
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2024-04-30 at 6:54 pm #72567tomtmCustomer
Hi,
Something I d‘like to share.
In VR mode, things like on hover or on click use a lot of performance if you use 3d objects like cubes or so.
It‘s much better to use only 2d shapes for buttons.This is something which took me a long time to find out, because it makes some strange fps drops which I was searching on other stuff.
2024-05-01 at 6:48 pm #72582xeonCustomerI have never notice any issues with degradation of performance on whenclicks on 3D objects vs 2D objects. You mentioned you have FPS drops when you use 3D objects as buttons?
If you a simple scene with a 3d object and a simple hide object on click….this is causing FPS drops and performance issues? What version of V3D are you using?Xeon
Route 66 Digital
Interactive Solutions - https://www.r66d.com
Tutorials - https://www.xeons3dlab.com2024-05-02 at 1:27 am #72583kdvParticipantIn VR mode, things like on hover or on click use a lot of performance if you use 3d objects like cubes or so
Do you experience the same here https://v3d.net/qef?
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-05-02 at 8:52 pm #72592tomtmCustomerI have never notice any issues with degradation of performance on whenclicks on 3D objects vs 2D objects. You mentioned you have FPS drops when you use 3D objects as buttons?
If you a simple scene with a 3d object and a simple hide object on click….this is causing FPS drops and performance issues? What version of V3D are you using?I’m using latest Verge3d 4.6 and Blender 4.1
I have an animated Character in the scene with shape keys for face expression and also hair via
hair cards.
But even if I disable the keyshape animations, it’s not the thing which it drops the frame rate.
It’s really the buttons.here is a puzzle how I puzzled the button funtctions.
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Do you experience the same here https://v3d.net/qef?
Hi kdv
Ah I see, you added the controllers and vibration to it how cool.
The performance in the scene is quite well, drops sometimes to 83 frames.
But I guess, it’s not so intensive like my scene with an animated character and 2 lights.
I just see, if the buttons are out of view it’s nearly constant 90 fps in my scene.2024-05-03 at 2:43 am #72596kdvParticipantSeems like your buttons (meshes) are the problem. Not puzzles. Try to disable puzzles but do not remove the buttons and see the result.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
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