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360 turntable rotation of an object on its center

Home Forums Puzzles 360 turntable rotation of an object on its center

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  • #58816
    metabaker
    Customer

    So there are a bunch of objects in the scene. On selecting a particular object, I want to hide the rest of the objects and tween the camera to the selected object. Once the object is in focus, it needs to rotate on it’s center. I tried doing this. But instead it’s orbiting around the center from a distance.
    So how do I make an object rotate on it’s center? Like a 360 turntable rotation?

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    #58823

    Usually this occurs due to the wrong location of the models origin point. The origin point determines where the object is located in the local 3D space. The origin point works as pivot point when rotating the object. You might try setting it to the center.

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    Verge3D Developer

    #58825
    xeon
    Customer

    A different approach would be to rotate the camera instead of the object. In this case you can use the “AutoRotate” puzzle.

    Once the tween to the position is complete just activate the Camera Auto Rotate to on.

    Xeon
    Route 66 Digital
    Interactive Solutions - https://www.r66d.com
    Tutorials - https://www.xeons3dlab.com

    #58836
    metabaker
    Customer

    Perfect. Tweening to the end position and then activating AutoRotate worked. Thanks.

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