Verge3D 4.0 for 3ds Max Released

Verge3D 4.0 for 3ds Max Released

We are proud to announce the release of Verge3D 4.0, the next major version of the artist-friendly toolkit for creating 3D web interactives! This is a huge update, with tons of new features and complete overhaul of the tools, the file format, and the engine core. We hope that Verge3D…
Read More
Verge3D 3.9 for 3ds Max Released

Verge3D 3.9 for 3ds Max Released

We are excited to present a new release of Verge3D for 3ds Max! Version 3.9 brings an easy way to create e-learning courses, transparent video textures, new texture-from-text puzzle, performance tweaks for adaptive rendering, further AO improvements, ORM optimizations, team collaboration via Verge3D Network, pointer lock for first-person games, VR…
Read More
Verge3D 3.8 for 3ds Max Released

Verge3D 3.8 for 3ds Max Released

We are excited to present a new release of Verge3D for 3ds Max! Version 3.8 brings augmented reality to iOS via USDZ, dynamic ambient occlusion, a revisited approach to building 3D user interfaces, planar reflections with light probes, coverage transparency, many new Arnold nodes, new and improved Puzzles, and various…
Read More
Verge3D 3.7 for 3ds Max Released

Verge3D 3.7 for 3ds Max Released

The long-awaited update has finally arrived! We had our reasons for the prolonged release cycle, and here they are. Verge3D 3.7 for 3ds Max introduces support for Arnold renderer, the global illumination technique to drastically improve the realism of your scenes, brings the clipping planes to show off the internals…
Read More
Verge3D 3.5 for 3ds Max Released

Verge3D 3.5 for 3ds Max Released

Here is the 3ds Max version of Verge3D 3.5. This huge release brings many new features: Verge3D plugins, soft-body simulation, physical constraints, advanced mouse controls, various 3ds Max integrations, new puzzles for code-less workflow, and more. There is also a new game example included in this version. Arcade Racing We…
Read More
Verge3D 3.3 for 3ds Max Released

Verge3D 3.3 for 3ds Max Released

We are excited to present a new release of Verge3D for 3ds Max, an artist-friendly toolkit for creating 3D web interactives. Version 3.3 introduces support for OSL shaders, Noise map and Matte/Shadow, significantly speeds up the loading and the overall performance of your apps, adds a code-less way to export…
Read More
Verge3D 3.2 for 3ds Max Released

Verge3D 3.2 for 3ds Max Released

We are excited to present a new version of Verge3D for 3ds Max! For this release, we upgraded real-time shadows, added and improved some puzzles such as for muting/unmuting videos and selecting the active camera, extended the functionality of the performance tools, enabled auto-merging and backuping HTML/CSS/JS files when updating…
Read More