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2020-07-07 at 2:39 pm
#29773
Alexander Kovelenov
Staff
Hi David,
WebGL does not support loading SVG images and other vector-based formats. The example you mentioned uses basic SVG parser and generates geometry primitives. As such, it works only for simple SVG assets. In general, I’d recommend converting your SVG assets to JPG/PNG textures. It will be easier to achieve and more performance-friendly.