Events
The puzzles from this category handle user-generated events: mouse clicks / touches, hovering and dragging.
Contents
Puzzles Reference
when clicked
Waits until a user clicks on a specified 3D object (or any object in a specified list or group, or any object on the scene if the all objects puzzle is used) - then runs puzzles in the "do" slot, or in the "missed: do" slot if the user clicks on something else or on the background.
advanced event options checker in the gear popup activates the following properties:
- x-ray
- Allow clicking the object behind any unclickable objects. Useful for clicking objects located behind semi-transparent surfaces or objects rendered above all (decalls or x-rayed geometries).
- double click / tap
- Execute puzzles in response to double click (desktops) or double tap events (mobiles).
- mouse buttons
- Execute puzzles only for the specified mouse buttons: left, middle, or right.
picked object
Returns an object a user has clicked on. Intended for use with the "when clicked" puzzle.
when hovered
Waits until a user hovers over/out a specified 3D object (or any object in a specified list or group, or any object on the scene if the all objects puzzle is used) - then runs puzzles in the "over/out: do" slot.
advanced event options checker in the gear popup activates the following property:
- x-ray
- Allow hovering behind other objects. Useful for outlining objects located behind semi-transparent surfaces or objects rendered above all (decalls or x-rayed geometries).
hovered object
Returns an object a user has hovered over. Intended for use with the "when hovered" puzzle.
when moved
Tracks any movements (position, rotation and scale) of a specified object (or any object in a specified list or group, or any object on the scene if the all objects puzzle is used). Runs puzzles in the "start: do" slot if an object started moving, keeps running puzzles in the "while moving: do" slot until an object stops moving, then runs puzzles in the "stop: do" slot. The velocity parameter denotes a per-second change of any coordinate (x, y or z) of either of position, rotation or scale that is required to trigger this puzzle.
when dragged
Waits until a user drags over a specified 3D object (or any object in a specified list or group, or any object on the scene if the all objects puzzle is used) with the mouse or a touch gesture - then generates movement data for using in a "drag move", "drag rotate" or "drag scale" puzzle. Also captures events of started and stopped dragging.
advanced event options checker in the gear popup activates the following property:
- x-ray
- Allow dragging the object behind other objects. Useful for dragging objects located behind semi-transparent surfaces or objects rendered above all (decalls or x-rayed geometries).
- mouse buttons
- Drag only with the specified mouse buttons: left, middle, or right.
drag move
Moves a specified 3D object (or all objects in a specified list or group, or all objects on the scene if the all objects puzzle is used) in accordance to dragging movement data generated by the when dragged puzzle. Use the drop-down menu to limit the movement to a particular axis or plane, or not to limit at all.
drag rotate
Rotates a specified 3D object (or all objects in a specified list or group, or all objects on the scene if the all objects puzzle is used) in accordance to dragging movement data generated by the when dragged puzzle. Use the drop-down menu to limit the rotation to a particular axis. The "space" drop-down allows for switching between "local" and "parent" coordinate spaces.
drag scale
Scales a specified 3D object (or all objects in a specified list or group, or all objects on the scene if the all objects puzzle is used) in accordance to dragging movement data generated by the when dragged puzzle. Use the drop-down menu to limit scaling to a particular axis.
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