This class defines exponential squared fog. This for gives a clear view near the camera and a faster than exponentially densening fog farther from the camera.
The color
parameter is passed to the Color constructor to set the color property. Color can be a hexadecimal integer or a CSS-style string.
Read-only flag to check if a given object is of type FogExp2.
Optional name of the object (doesn't need to be unique). Default is an empty string.
Fog color. Example: if set to red, far away objects will be rendered red.
Defines how fast the fog will grow dense.
Default is 0.00025
.
Returns a new FogExp2 instance with the same parameters as this one.
Check out the add fog puzzle to enable the exponential fog effect in a visual way.
For more info on how to obtain the source code of this module see this page.