GLSL code chunks for Verge3D shader library.
The imported module is a JavaScript object where keys represent the chunk names and values represent the corresponding shader code.
v3d.ShaderChunk.alphamap_fragment: "...",
v3d.ShaderChunk.alphamap_pars_fragment: "...",
v3d.ShaderChunk.alphatest_fragment: "...",
v3d.ShaderChunk.alphatest_pars_fragment: "...",
v3d.ShaderChunk.aomap_fragment: "...",
// ... and so on
For more info on how to obtain the source code of this module see this page.