WebGLRenderTarget

WebGLArrayRenderTarget

This type of render target represents an array of textures.

Constructor

WebGLArrayRenderTarget(width : Integer, height : Integer, depth : Integer)

width — the width of the render target, in pixels. Default is 1.
height — the height of the render target, in pixels. Default is 1.
depth — the depth/layer count of the render target. Default is 1.

Creates a new WebGLArrayRenderTarget.

Properties

See WebGLRenderTarget for inherited properties

.depth : Integer

The depth of the render target.

.texture : DataArrayTexture

The texture property is overwritten with an instance of DataArrayTexture.

Methods

See WebGLRenderTarget for inherited methods

Source

For more info on how to obtain the source code of this module see this page.