Represents a three-dimensional render target.
width — the width of the render target, in pixels. Default is 1
.
height — the height of the render target, in pixels. Default is 1
.
depth — the depth of the render target. Default is 1
.
Creates a new WebGL3DRenderTarget.
See WebGLRenderTarget for inherited properties
The depth of the render target.
The texture property is overwritten with an instance of Data3DTexture.
See WebGLRenderTarget for inherited methods
For more info on how to obtain the source code of this module see this page.