LightShadowPointLightShadow

RectAreaLightShadow

This is used internally by ReactAreaLights for calculating shadows.

Similarly to point light shadows, rectangular light shadows require up to 6 times more draw calls compared to directional or spot light shadows. They also consume more GPU memory. So you better use them only if it's absolutely necessary.

Constructor

RectAreaLightShadow()

Creates a new RectAreaLightShadow. This is not intended to be called directly — it is called internally by ReactAreaLight.

Properties

See the base PointLightShadow class for common properties.

.isReactAreaLightShadow : Boolean

Read-only flag to check if a given object is of type RectAreaLightShadow.

Methods

See the base PointLightShadow class for common methods.

Puzzles

The set shadow param puzzle allows to enable/disable casting or receiving shadows in a visual manner.

Source

For more info on how to obtain the source code of this module see this page.