Constraint

LimitRotationConstraint

A constraint which limits the constrained object's rotation in its parent's space.

Constraints are used to set up various relations between objects by affecting their position, rotation and scale. Can be used with the Object3D.constraints property.

Constructor

LimitRotationConstraint()

The constructor takes no arguments.

Properties

See the base Constraint class for common properties.

.axis : String

The axis to limit the rotation around. Can be one of the 'X', 'Y', 'Z'. Default is 'Y'.

.isLimitRotationConstraint : Boolean

Used to check whether this or derived classes are limit rotation constraints. Default is true.

.max : Float

The maximum allowed euler angle around the corresponding axis to limit the object's rotation. Default is .

.min : Float

The minimum allowed euler angle around the corresponding axis to limit the object's rotation. Default is 0.

.type : String

The constraint's type. Equals to 'LimitRotationConstraint'.

Methods

See the base Constraint class for common methods.

Puzzles

You can use the limit transform puzzle to apply LimitRotationConstraint in a visual manner.

Source

For more info on how to obtain the source code of this module see this page.