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Blog

Verge3D 1.0.1 Update

Verge3D 1.0.1 Update

Just one week passed from the release of Verge3D 1.0, and here we are again with lots of new amazing features and, of course, bug fixes! Let's start with features: Blender's Fresnel shader node has been supported to allow for nicer material effects. We have significantly optimized export when packed textures…
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Verge3D 1.0 Released!

Verge3D 1.0 Released!

On behalf of the Soft8Soft team I'm excited to announce the first public release of the company's first product. Meet Verge3D - a complete software suite for creating interactive 3D Web applications! What's Verge3D Verge3D was conceived as a tool to facilitate the contemporary shift of most business activities into an online…
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Almost Here

Almost Here

This was a very busy week for the team, and we are really proud of what we could achieve in such a short time span. Check it out: frustum culling option for objects (enabled by default) support for Blender's environment lighting checkbox fixed crash when disabling the add-on handling licensing…
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Closed Beta

Closed Beta

Today, in the first day after the beginning of closed beta testing, we received a lot of useful feedback from our valuable users. We have decided to update the beta build with the following fixes and improvements: fixed not working 'logic editor animation' example the generated JS file of which…
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Starting up

Starting up

Dear friends! Today we are launching our website to keep you posted on our progress. We are also announcing the development of a next-gen product which we called Verge3D. To be more precise, we are conceiving a line of products as we believe it is time to move on and implement our successful, battle-proven…
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